﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using System.Globalization;


namespace IDE_Week_Forms_Project2
{
    public partial class Form1 : Form     
    {
        bool en = true;
        bool fr = false;
   
    public Form1()
    {
        InitializeComponent();
    }

    private void ChangeLanguage(string lang)
    {
        foreach (Control c in this.Controls)
        {
            ComponentResourceManager resources =
                  new ComponentResourceManager(typeof(Form1));
            resources.ApplyResources(c, c.Name, new CultureInfo(lang));

        }
    }
   private void button3_Click(object sender, EventArgs e)
        {
           if(fr)
           {
               ChangeLanguage("en");
               fr = false;
               en = true;
           }
           else 
           {
               ChangeLanguage("fr");
               en = false;
               fr = true;
           }

        }
   
        private void button2_Click(object sender, EventArgs e)
        {
            this.Icon = null;
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            int[] numbers = new int[10];
            Class1.MakeRandomNumber(numbers);
            label1.Text = numbers[0] + ", " + numbers[1] + ", " + numbers[2];

        }
    
        private void label1_Click(object sender, EventArgs e)
        {

        }

        private void button4_Click(object sender, EventArgs e)
        {
            Form2 F2 = new Form2();
            F2.Show();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            this.Icon = Properties.Resources.Icon1;
           
        }

        private void button5_Click(object sender, EventArgs e)
        {
            int[] numbers = new int[10];
            Class1.MakeRandomNumber(numbers);
            label1.Text = numbers[0] + ", " + numbers[1] + ", " + numbers[2];

        }
    }
}
